What Are The Most Effective Game Design Philosophies?

There are a number of game design philosophies when considering how to attract new players and keep fans of a particular game coming back time and again.

One of the best ways to achieve this is through player rewards. This creates positive reinforcement, which refers to the introduction of a pleasant stimulus as a reward after the player has behaved in a certain way. This is exemplified by the action role-playing video game Elden Ring

Player rewards

The game design of Elden Ring features quests and rewards to gamers in the form of weapons and armor. Rewards are an effective vehicle in order to provide incentives to new players and maintain customer loyalty. This philosophy is also employed in other areas of the entertainment industry. One example is the Apple loyalty scheme which rewards customers when they buy Apple products. Meanwhile, casino games frequently use added extras to entice players into the gaming experience. These bonuses can include welcome bonuses, where the amount deposited by new players is often matched by the online casino, while reload bonuses can be offered to all players when they make a deposit. For example, online casinos create offers such as the exclusive Playamo no deposit bonus which provides new players with the opportunity to get to know the games and the chance to win real money without having to deposit any of their own money. Clearly, player rewards are an important factor in order to attract new players to innovative products across the entertainment industry.

Difficulty of games

Elden Ring, developed by FromSoftware and published by Bandai Namco Entertainment, has a reputation for being challenging and difficult as the game only rewards players who invest time and patience into the experience. And this is another feature of the game design – being easy to play in terms of controls but difficult to master. As covered by Game Rant, Elden Ring features bosses with varying levels of difficulty that players must defeat providing a vehicle for regular rewards that keep players interested in the game.

Player freedom

Elden Ring has been praised for the sheer depth of the game, as can be seen in this review from The Guardian. It features the possibility of visiting every part of the world which gives players the freedom to explore and ensures that there is never a dull moment.

Elden Ring director Miyazaki Hidetaka has revealed the concept behind this element of game design: “We wanted to focus on a design that caters to that high level of freedom, that free order of progression throughout the world – which order you choose to tackle the different areas, the different bosses, and how you approach each of them as well. You may get sent to a couple of areas against your will, but there’s a lot of ways that you can explore and approach these different situations.”

So, we can see that the best game design philosophies such as Elden Ring provide rewards to players who invest time in the game and in the same way, the casino industry offers rewards and bonuses which are an important way to attract new players.