Blood of Dawnwalker 2 is apparently already taking shape, with developer Rebel Wolves quietly moving into early planning for a follow-up to its breakout vampire hunting RPG. The studio hasn’t made a formal announcement, but a job listing and a candid social media post from a senior team member have made the sequel’s existence pretty hard to miss.

The original Blood of Dawnwalker only launched a matter of weeks ago, yet it has already become a genuine hit for the Polish studio. The game reportedly crossed one million copies sold within days of release, a result that would justify almost any publisher greenlighting a sequel. It seems Rebel Wolves agrees, and isn’t wasting time getting started on the next chapter.

How the Blood of Dawnwalker 2 news surfaced

The clearest sign came from Jakub Szamalek, Narrative Director at Rebel Wolves, who mentioned in a recent LinkedIn post that the studio is actively hiring a lead writer for “the next chapter in the Dawnwalker saga.” That phrasing leaves little doubt that a sequel is in motion, even if Rebel Wolves hasn’t put out an official press release confirming it.

A matching job listing on the Polish recruitment platform Skillshot fills in a few more details about what the studio is after. The role calls for someone with the “ability to create interactive, non-linear stories and dialogues,” which lines up neatly with the branching, choice-driven structure that defined the first game. The listing also asks for “familiarity with the history and folklore of Central and Eastern Europe,” a strong hint that the sequel will stay rooted in the same cultural and geographic territory that gave the original its distinctive flavour.

Blood of Dawnwalker 2 concept artwork showing a dark fantasy vampire hunter in a Carpathian forest

Because the studio is still recruiting for such a key creative role, it’s worth being realistic about how early this all is. Hiring a lead writer typically happens well before a story is locked down, so specifics on setting, characters, or timeline are not yet public. What can be reasonably inferred is that Rebel Wolves intends to build on the same narrative philosophy rather than reinvent it.

What made the original Blood of Dawnwalker click

The Blood of Dawnwalker set itself apart with a dual-protagonist structure, a day-night cycle that reshaped the world and its threats, and a setting drawn from the Carpathian Mountains rather than the more familiar Western European vampire tropes. That regional focus, paired with genuinely branching storytelling, gave the game an identity distinct from other titles in a crowded dark fantasy RPG space.

Selling a million copies within days of launch is a notable achievement for a first-time studio without the marketing weight of a major publisher behind it. Rebel Wolves was founded by veterans of CD Projekt Red, and comparisons to that pedigree were inevitable from the moment the game was revealed. Early sales figures suggest the studio has managed to translate that experience into a project that resonated with players rather than simply riding on reputation.

Blood of Dawnwalker 2 concept artwork showing a dark fantasy vampire hunter in a Carpathian forest

What a sequel might look like

The job listing’s emphasis on Central and Eastern European folklore suggests Rebel Wolves isn’t planning to abandon the setting that defined the first game. If anything, the sequel could push further into the region, exploring corners of the map the original only hinted at. A continued focus on non-linear storytelling also implies the studio sees branching narrative design as core to the series rather than a one-off experiment.

None of this confirms specific plot details, characters returning, or a release window, and Rebel Wolves has offered nothing official beyond the hiring signal itself. Readers should treat any speculation about story direction as exactly that until the studio makes a formal announcement.

DetailStatus
Original game salesOver 1 million copies within days of launch
Sequel confirmationImplied via hiring post, not officially announced
Development stageEarly; lead writer role still open
Setting hintsCentral and Eastern European folklore, non-linear narrative

Why this matters for RPG fans

A sequel moving into early development this soon after launch is a strong vote of confidence from Rebel Wolves in what it built with the first game. It also suggests the studio has the financial breathing room to keep investing in the Dawnwalker universe rather than shifting focus to an unrelated project, which is a promising sign for anyone who enjoyed the original’s world and characters.

For now, the most concrete takeaway is that Rebel Wolves is committed to expanding the series, and that the sequel will likely keep the non-linear storytelling and Eastern European setting that made the debut stand out. Anyone hoping for firm details on release timing or plot will need to wait for an official reveal, but the groundwork for Blood of Dawnwalker 2 is clearly already being laid.